I am a UX/UI designer specializing in analyzing and designing data-heavy tools, with more than a decade of experience helping ordinary people make sense of complex information.

RECENT DESIGNS

ABOUT ME

I worked for Neudesic for twelve years from 2012 to 2024, overseeing the user experience and interface design of applications for the company's internal business needs. Started as a web designer, I gradually built up the team's design quality by not just creating interfaces that works well, but also formalizing the division's UX process, and bringing industry-standard approaches to user research and design. By the later years of my time at Neudesic, I operated as the lead UX expert for the team, setting and enforcing design standards, conducting system-wide UX reviews, and constantly working with fellow UX experts from other teams to evolve our own UX process.

An often-mentioned quote by computer science pioneer Alan Kay says "People who are really serious about software should make their own hardware." I believe something similar can be said about UX design and its relationship with technical implementation. In addition to being the UX lead for my team, I also served partly as their front-end developer. With intimate knowledge of the systems' underlying technology, I was able to align my design solutions closely to the technical characteristics of the systems, allowing a much smoother design-to-development workflow by saving valuable time that would have been spent revising and bringing the design to meet the technical requirements of a project.

OLD DESIGNS

Design documentation from Earthquake Detectoconfirmeter

Detectoconfirmeter (2011)

A prototype earthquake-detecting device that polls USGS and Twitter data to confirm whether a tremor felt was indeed an actual earthquake, and displays relevant information.

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UCIAA publications from 2005 to 2007

UC Irvine Alumni Association (2005-2007)

From 2005-2007 I took on an internship at the alumni association of the University of California, Irvine, being in charge of creating all their marketing material in both print and online media.

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"Meme" exhibition website screenshot

"Meme" Exhibition Interactive Portal (2007)

A web-based gallery served as both marketing and showcasing portal for an exhibition for the Claire Trevor School of the Arts at University of California, Irvine.

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